spoilers

I approach a video

game the same way

I approach a novel.

 

It’ll take me about

two weeks to get through

one, and I’ll spend about an

hour or two on it a night,

usually later at night before

masturbating and then bed.

 

AC: III

is about

colonization

and

war.

 

The beauty about that game is that

you start the game wanting to go

to war and by the end of the game

you understand why war is never-

ending and depressing.

 

Playing that game sure

makes me want to play

AC: Black Flag, though.

 

Man, AC: Black Flag.

 

Good game.

 

In that game you’re a

pirate, named Kenway, and you

can go off and explore

hidden islands and find swords

and gold and ship upgrades,

and that’s all awesome.

 

Or, you can follow the game’s

main storyline where your character

joins a group of pirates in Havanna,

and you all get drunk and agree,

 

“Yes! Why can’t we all just

get along? Why can’t a human being

live as he or she was born? Naked and

expressive and free!”

 

But soon enough everything goes

to shit and everyone’s in-fighting.

 

You find that true freedom,

no matter where you’re from

or when you’re born,

is something more than having

the lack of restraint

from other things.

 

And out of the pack of pirates

you’re around,

one guy goes crazy on an island.

 

And another reacts to all this by

turning his back

and joining the British

and he says, “At least their kind

of freedom allows a man

a proper purpose and a clean bed!”

 

But as soon as he gives

up the names of his friends

the British put him in a dungeon

and he dies there and no one talks

about him after that.

 

Then there’s another guy,

Blackbeard, who tries to go

back to the way things were.

 

“In a world without gold, we’d be heroes!”

he screams before dying in a ship battle.

 

But he wasn’t being

a hero. He was

being a coward.

 

And the last friend, Captain Kidd, was

an assassin and would go on and on

about this Creed thing, and it’s interesting,

because Kidd dies in a dungeon, too,

only with friends and with a smile

and that surely is worth something, isn’t?

 

And maybe that’s the thing

about AC: Black Flag.

 

Out of all of your main character’s

original friends, not one of them survives,

but each dies and is remembered

in strikingly different ways after

all of them die chasing the

same thing.

 

And I don’t know, man.

 

That kind of story

got me thinking.

 

About death.

 

About freedom.

 

About having the freedom

to choose one’s death.

 

About having the freedom

to choose one’s life.

 

About having the freedom

to express what you feel.

 

But what is freedom if you’re free

to feel nothing, free to do nothing, free to

to be nothing?

 

Is freedom nothing but a word

some people use in the absence

of a purpose?

 

Or, perhaps, freedom is the ability

to choose a purpose?

 

These kinds of questions: you

can’t run away from them like

Blackbeard did.

 

And you can’t just trust

blindly in the benevolence

of some external entity like

that one guy who died alone

in a dungeon, either.

 

But you can approach these

questions with a sense of peace,

a sense of inner-calm that combats

the chaos in the world.

 

And to pursue this purpose,

this pursuit to not change

the world but to instead

change yourself to adapt it,

this pursuit is at the heart

of this Creed-thing that has allowed

a video game franchise to influence its

immediate culture and inspire those

who inspire the masses.

 

Because believe it or not,

when I was

in my early twenties

and struggling to deal

with these issues,

sometimes pop songs from pop

artists just didn’t help.

 

That Black Flag game did,

though.

 

Both games did.

 

if there’s life there’s an afterlife

I don’t know

if you remember it

like I do.

 

But there was

this

one year,

2005,

which is not too

long ago

but

back then

it was okay to be a

Christian.

 

Then in 2006

a book was released

and rather suddenly,

Christianity was

dead.

 

Man.

 

The

power

of

the

 

written

 

word.

 

Look

at

the Bible.

 

Now, look

at

The Da Vinci Code.

 

Because it was

in 2006

when The Da Vinci Code

was released into the world

and after that, a system of faith

that had lasted for 2000 years

and the one that I had been

brought up under

was done,

discredited

beyond any real recovery –

 

Jesus wasn’t

divine;

 

Jesus’ miracles

probably didn’t

happen;

 

Mary Magdalene

probably had his

children;

 

Mary his mother

wasn’t a virgin;

 

and the Catholic Church that

was developed after Jesus’ crucifixion

was nothing more

than a marketing scam designed

to lure a bunch of native cultures into

being okay with being under

Roman rule.

 

It’s an interesting experience, to

witness the fall of your god. To

have your beliefs and its

prophet shrugged away.

 

It sounds almost

silly and over-dramatic

to say that aloud.

 

It also sounds silly to say that,

at the back of my mind,

I’ve always kind-of

had

a hankering

to become a priest.

 

Really it’s my ideal

kind of lifestyle. And I do

have a certain charisma

with words that

matches the role.

 

But I’d rather be caught dead

than become a priest today, though.

 

I’m not a pedophile and

I don’t want to be labeled

as one.

 

But, I’ve always

kind-of wanted

to be a priest

not necessarily out of

convenience but

because I’ve been lucky.

 

I’ve been lucky in that

I’ve seen the Uncanny way

life can sometimes work

and I’ve become convinced that

there really is a form of divinity,

even though it is not in the form

I was initially taught.

 

Maybe the truth is that

aliens

control our minds.

 

Or, maybe the truth is nothing

more than the random push-pull force

of the different planets and moons

and their gravitational fields,

and maybe some people can sense

these forces more than others can

and maybe one day these different

orbits will be calculated in real-time and

we’ll be able to predict all possible events

with 99.9 percent accuracy.

 

Or, maybe the Astral Sphere exists

and time travel is done

through one’s own consciousness

and, in fact, my future self is able

to communicate with me through dreams

just as my past self does

through memory.

 

Or.

 

Maybe the truth is a combination

of all of these, or more likely it

is none of these things at all.

 

But there isn’t nothing.

 

There is something beyond

my perception and if I open myself

up and allow it to influence me,

the physical events of my life

change and have changed for

the better. Externally and

internally, if any of that

makes sense.

 

But there are other people

who have experienced what

I’ve experienced and haven’t

been so lucky.

 

They’ve seen their faith crumble

to ashes and they never did

find books they liked after

Harry Potter,

and they never did finish

AC: Black Flag all the way through,

and they never did learn how to open

themselves to the existence

of something greater.

 

They never did find hope.

 

Instead,

they put their faith

into themselves

and

they choose to look at

all the hopeless things in the

world in order

to reaffirm themselves

of their faith.

 

Well.

 

You can hope without faith,

but really, can you have faith

without hope?

 

Nope.

 

And that’s why some people

in my generation will create art,

and they inspire thought and balance

with a pen or with a song.

 

And that is why other people

in my generation will create death,

and they inspire action and division

with an automatic rifle

or with a bomb.

 

And you?

 

What have you

experienced

before?

 

Because anyone can follow a

trend; anyone can pull up their hood

or spout scripture.

 

Anyone

can

pick

up

a pen,

a gun,

or

a book.

 

Everyone, though, has an

impact on your world.

 

Everyone, and everything.